Opt-in test is now Available! (And we are in!)

How do I participate?
  • Right-click on the “America’s Army: Proving Grounds Beta” game in your Steam Library
  • Select “Properties”
  • Select the “BETAS” tab
  • Click the drop down where you select the beta you would like to opt into and select “23apr2015 – 1st public opt-in test weekend”

WARNING – this will download the opt-in test and replace the current version of the game you have!  You can always select “NONE” and go back, but it will be a few GB download.

There is no limit to the number of people that can download the opt-in beta, but we will have a limited number of servers running.  If all servers are full you can spectate to wait for a spot or try again later.  This is a limited time test. It will be turned off on Monday morning and your game will revert back to the previous version on Steam.

What’s New?
  • Down players have a limited time to be revived (very little time if they were taken down with a headshot)
  • If you miss an enemy spot you can’t try again for 6 seconds
  • All new enemy weapons
  • New US weapon models
  • New US Pistol M1911
  • New Optics! (4x, 8x and shotgun holo)
  • New HUD
  • New in game UI replacing launcher functionality (still in-progress, so some options will be “coming soon” and the server browser will not have all functionality yet)
  • New gear sets on US Soldiers
  • New US Soldier camouflage patterns and colors
  • DEMOREC
  • New audio engine (wwise) and weapon sounds updated
  • New Map from Steam Workshop (Drecks’  OVERLOAD)
  • New gametypes on existing maps (c4 / extract / flo )
  • Only one type of smoke grenade now
  • and much more!

 

What’s the focus for this test?

We need feedback from this test on a few specific things.

  • Scoring – is the new scoring system easier to understand where your points are coming from?
  • Audio – do any adjustments need to be made to volume or distance sounds are heard?
  • Settings – test all of the settings and let us know if there are any problems or too many/missing options in the settings menu
  • HUD – let us know what you think of the new look of the HUD

We are also stress testing the database and evaluating scoring/progression, so keep the few servers we have running full!

Map changes
  • Available missions increased from 25 to 34
  • Added flo_overload_c4
  • Removed training themed props from hospital maps (This includes swapping out the flag mesh for something more realistic)
  • All training maps got an art pass
  • Flag no longer attaches to player’s back, instead the flag gets stuffed in a backpack and it is attached to the player carrying the flag
  • All DE maps have been removed from the game (been replaced by single plant site c4 versions)
  • New slo-mo explosion effects on all c4 maps (still wip)
  • Three Kings is now Flo_Watchdog
  • Added bdx versions of Bridge, Inner Hospital, and Red Line C4 (Includes play space and plant site adjustments)
  • Added flo versions of intercept and watchdog c4 (Uses all of the three kings playspace)
  • Added c4 versions of siege and intercept (Both bdx and flo)
  • Added Ex version of Crossfire
Maps included with this Opt In beta test
  • FLO Overload C4
  • FLO Intercept EX
  • FLO Watchdog C4
  • BDX Red Line C4
  • BDX Siege C4
  • BDX Crossfire EX

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